Against the Cult of the Commodity

Octopod

Alignment: Neutral

Weapons: Clam Shells (Daggers)

Armor: none

Communication: Reef, Colorful Pattern Emoting

Movement: Free Swim 30m (90ft) reduced by 3m (10ft) for a every item carried.

Octopods have achieved the highest form of intelligence under the sea and they know it. Instead of using their genius for a higher purpose they prefer prodding and taking things apart. Most Octopods are motivated by curiosity and a strong dislike for domestic life.

XP HD Tentacle Mastery Attack Bonus D/W/P/B/S
0 1 3 +1 12/13/14/15/16
2,000 1+1 3 +1 12/13/14/15/16
4,000 2 3 +2 10/11/12/15/14
8,000 2+1 4 +2 10/11/12/12/14
16,000 3 4 +3 10/11/12/12/14
32,000 3+1 5 +3 8/9/10/12/12
64,000 4 5 +4 8/9/10/12/12
100,000 4+1 6 +4 8/9/10/9/10
200,000 5 6 +5 6/7/8/9/10
300,000 5+1 7 +5 6/7/8/9/10
400,000 6 7 +6 6/7/8/9/10
500,000 6+1 8 +6 4/5/6/6/8

Ink Blast

As an exit strategy, Octopods can release a black cloud of ink once per day, obscuring a sphere with a diameter equal to 1m x HD.

Cephalopod Skills

Not all Octopods use their skills for mischief exclusively but many do.

Tentacle Fighting Style

Each arm of an Octopod possess half a mind of its own. Through intense training they can turn them into semi-autonomous killing machines wielding a clam shells. Mastered tentacles can either be used offensively or defensively. Each offensive tentacle can make attack. Multiple tentacles attacking the same target make one single attack adding +1 to hit and to damage for each additional arm. Each defensive tentacle yields a +1 bonus to AC.

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